Going Avo With UE5

Going Avo With UE5

Category:

Category:

Environment Simulation

Environment Simulation

Maya, Substance Designer, Unreal Engine 5

Maya, Substance Designer, Unreal Engine 5

References

When it comes to hyper-realism, references are the key to success… -es.


Repeatable Tile - Photoshop & CrazyMap

Creating a repeatable pattern took a couple tries *cough* four *cough* but hey fifth time is the charm. Shout out to CrazyBump for helping me produce all the maps so easily & FREE.


Substance Designer & Substance Painter

Adding some blemishes in Substance Painter might have to be one of my favorite part of the process. It's low key therapeutic, got a sense of my oil painting days back. Here I also added layers of shadow to cover up the seams as necessary.



Do you have any project idea you want to discuss about?

Do you have any project idea you want to discuss about?

Do you have any project idea you want to discuss about?